| Name | Unit | Description |
|---|---|---|
| PFB_ParticleData | FireBlade | Pointer to TFB_ParticleData |
| TFBU_NotifyEvent | fbu_effectmanager | |
| TFBU_RackTextureCallback | fbu_effectmanager | This can be used as a normalized texture load callback for a "rack unit", which contains several classes derived from TFBParticleEffect |
| TFB_CollidedEvent | fb_collision_types | Collided Event, which is fired when a particle collided with an object. |
| TFB_GravitatedEvent | FireBlade | Gravitated Event. A userdefined magnet force can be added by manipulating the AParticleˆ.MagnetForce field. |
| TFB_MaterialSetCallback | fb_collision_types | Callback which makes it possible to set different materials of single fields an a heightmap. |
| TFB_NotifyEvent | FireBlade | Standard FireBlade event |
| TFB_Skeleton | FireBlade |